Introduction

Would you like to know how to breed from the best? Well, you have sure come to the right place! I am known as Firestar, a developer, artist, and retired building and breeding legend here to share all I know with the world. This began as a final project for school but ended up as so much more. If you wish to contact me with any questions, clarification, or updates with my aging knowledge of this ever-changing game, don't hesitate to add me on discord (FireStar#5639). May you learn lots and raise some insane lines my gamers!

Awesome Spino

This magnificent specimen was taken from our spino line very early on during our last season of deli. The colors were all mutated and the stats were amazing, with some methods down and a couple of tricks and tips up your sleeve, you'll get some insane lines in no time!

The Basics

If you are a complete beginner to breeding, (even if you are a veteren at other aspects of the game) it's best to know exactly what is going on with levels, stats, the many layered multipliers, affinities, the statistics, and how they all interact with one another. In this section, we'll go over an in depth explanation of the following:

[Levels and Leveling]

Let's say you come across a level 50 pteradon, what exactly does that mean? Well, for that you need to understand points and stats. Stats include 6 catagories, almost the same as the points you'd find in your character. These include health, stamina, weight, oxygen, food, water, mele, movement speed, and torpidity. Dinos emit the water and torp stats. Every time you level your character or dino, you are adding one point to the designated stat. This is common knowledge but I'm starting from the absolute beginning. That level 50 wild ptera of yours is a base level 1 with 49 points distributed randomly into it's 6 avaliable stats. It is quite possible that it could only have a point or two into health but 20 in mele. For many players, a perfect 150 tame (coming out at 224) would be satisfactory, but it could very well have 15 points into a desirable stat and be very weak contrast to it's level. In the following section, we'll go over how to tame efficiently to begin your process of breeding for stats.

[Added Points]

There is a slight difference between the stat's distrubution while wild and while tamed that is important to take note of; wild points's affinity, or how much their stats go up by per point added is the same and therefore easy to calculate (more on that later). However, a dino with 25 points base into a stat and leveled 15 more manually will have a lot more heath than a dino with 40 points into health base. The increase in stat per level is a fixed value for said dino and determined by how many points are initially in that stat as well as the imprint value, which a high value will raise the level affinity slightly. For context, I'll refer to base as the points into the stat when first claimed or tamed and purely speaking points because any imprint, or leveling will change stats but will not change base points. Anyway, like I was saying, points added manually are thrown into this fourmula before being applied to the dino, there are base amounts added to the desired stat, PLUS an affinity based on the stat's level to begin with. In simpler terms, not only does higher points mean higher stats... the higher your base stats are, the more value you will get PER POINT ADDED! (good news for breeders, gamers)

[Taming Effectiveness]

Taming effectiveness is a value from 0% to 100% that will determine how many bonus levels are added to a creature you tame. At 100% effectiveness, you get a bonus (.5x-1) rounded down where x is the level of the creture you tame. It rounds down and 1 level is always subtracted from perfect tames because of this. For a server with a hard 150 dino cap, 224 would be a perfect tame. On a callback to earlier, that would be 223 points randomly distributed to the six stats on the dino.

[Additional Info]

This will be a bit all over the place but will wrap up the introduction and basic information section. You'll be on your way to tame and begin combining stats. The maximum points a dino can have into one stat is 255, however, you cannot level the dino unless it is 254 or below. When playing on boosted servers with mutators, shoot for high desirable stats that are EVEN numbers. Since mutators mutate both sides (even if one is capped). The maximum dinosaur level on offical is 450 due to hackers creating insanely high level dinos and on every restart, they will be despawned.

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